86. rue de Mersch Kopstal L-8181 LUXEMBOURG
hello@edugamitec.com

FROM TRAINING TO ENTERTAINING

Combine education and games to create engaging yet fun learning environments

FOR SELF DEVELOPMENT

Tailored content in the game of the learner’s choice! 

FOR COMPANY TRANING

 Help professionals reach their full potential and impact business performance.

FOR CREATORS

Game-based content delivery method and marketplace for trainings and games.

Disaster resiliance education

Launching a New Era of Resilience:
B-prepared

Exciting news! The eduGamiTec team is delighted to announce our perticipation in the  B-Prepared Horizon Europe project.  
Initiate by a 15-member international  consortium funded by the European Union, our project is dedicated to revolutionizing disaster preparedness. By integrating gamification, virtual reality (VR), and an accessible knowledge base, our mission is to empower individuals and communities across Europe.
EduGamiTec’s upcoming learning management system links the immersive VR game with a gamified app and knowledge base to provide users with a seamless experience in disaster preparedness education.

VISIT B-PREPARED WEBSITE
VR for disasrter resiliance

Tell us what you think! 
Your feedback is invaluable to tailor our solutions to your needs!

FILL OUR SURVEY

Gamtred: personalized & game-based training

The Gamtred platform been launched in 2022. With this personalised, game-based corporate training solution, companies can increase learning participation by engaging employees in work processes through continuous, personalised, game-based microlearning.

LEARN MORE ABOUT GAMTRED

Training

We support tweet-sized micro learning bits, quiz style questions and answers. In addition, using our survey questions they can get immediate feedback about the learning process.

Playing

85% of internet users are playing videogames.  The obvious solution is to combine the pleasant with the useful, and use games to increase training outcomes.

Personalization

In addition to customizable training sessions, the delivery games are also flexible based on the learner’s choice.

Memomoti: for self development

Our first product is the Memomoti platform published in 2020, designed for children, their teachers, and parents. Here, any lesson can be broken down into simple quizzes that can be automatically practiced in any of our seven games.

Take a look at Memomoti! We offer an easy-to-use platform with editable digital game templates which allows educators to personalize their teaching and to increase learners’ motivation..

Latest News

Work Consistently Through Prioritization

Eat My News, a global media platform that focuses on stories about people, interviewed me about my entrepreneurial journey. Thank you for the great questions Deshna Jain. https://www.eatmy.news/2022/06/gira-szakmar-work-consistently-through.html Financial difficulties[…]

Read more

Why is Corporate Training So Boring?

Matt Siegel a Training and Development with Deep Experience in eLearning expert shared his thoughts about corporate training in this two articles. “If I were to ask ten people in[…]

Read more

About the project… 


Organizations need to continuously educate their staff for a variety of reasons: legal compliance (e.g. anti-bribery, cybersecurity), behavioral change (e.g. inclusion and diversity, anti-harassment). These trainings can be delivered to employees in a variety of ways, but in recent years, thanks to the Covid situation, they have been predominantly digital. The already low engagement has further declined due to less personal delivery. The completion rate for corporate training is barely 25%. The retention of the training material is also low.

Why can’t we play instead of learning? However, the real question is:
Why can’t we learn while we are playing?

READ MORE

About us…

“When the wind of change blows, some people build walls, others build windmills.”
– Chinese proverb

Gira SZAKMÁR, CEO

20+ years in GAMING INDUSTRY

As a game developer I used to use my skills to create educational games to support my daughters learning. I regularly changed the learning content in them when it was needed. It worked extremely well. They learned faster, better, with less stress, more motivation, and far more fun than the regular methods.
However, it took a long time to keep up with the curriculum, creating new version of the games every time when they got a new assignment! Why don’t we have a tool where we can personalize the learning content and leanrn them into real entertinment games? I looked around on the market and did not find any solution covering all this needs, so we created one! 
We are a diverse group from gender, age, nationality, skills, and personality perspectives. However, we share the vision that education must change for the sake of our children.

Our Team

We are highly experienced, enthusiastic people working on the project with complementary backgrounds. We all believe in the importance of revolutionizing education for the benetit of our children.

Katalin GÁRDONYI

COO

Keith HOPPER

CFO

Attila LENGYEL IT,sales

Attila LENGYEL

IT sales advisor

TESTIMONIALS

“This is a great opportunity to bring technology to something that is extremely important to a lot of people, the need for driving innovation in the education system for our kids. EduGamiTec is revolutionizing education trough AI and gaming and is going to make the learning experience for students more valuable and something to have fun with” 

Vadim Zendejas

Open Source Technical Lead at Microsoft and Technical Advisor

“Our world has changed hugely in the last 50 years and is constantly changing but education is pretty much the same as it was. Education is based on conformity while kids are diverse. This project aims to offer kids more individualised tasks and could make schools more interesting where curiosity and creativity also have an important place.” 

Katalin Gárdonyi

Corporate Accountant

“I am very excited about working with an organisation dedicated to supporting education and motivating students to learn. I believe that by providing instructors and teachers technology tools like these will change the education landscape. This technology will also assist schools meet the ever-increasing demands on the education system especially in countries with diverse language needs.”

Lynette Stoltzfus

Marketing Strategy | Business Development | Market Research & Analysis

„Normally my professional home is more the world of interiors, design, culture and travel rather than technology or education. But that was exactly was caught my interest when I met Gira for the first time and learned more about edgamitec. I understood quickly that there is a true need for such a service and I immediately started thinking about how to target the right customers with the help of different media and online platforms to support with driving the business. Proud and motivated to be part of the team and ready to change the way of learning by contributing my expertise.”

Jessika Maria Rauch

Public Relations advisor

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